Ferrous Team - Week 5


Completed this week::

  • Game UI:
    • Game start menu working with controller and WASD/Arrow Keys
  • Implemented
    • Added universal power block implementation. Works in all directions and applies force in an opposite room.
    • Built tutorial levels for basic push/pull mechanics
    • Completed first level implementation
    • Fixed bugs on the ray scripts that were making the rays the wrong colour
    • Fixed bugs on power blocks not applying force
    • Fixed level playability issues with colliders
    • Removed between level (rooms) UI
    • Changed to new input system implementation
    • Built an animation controller for the movement animations
  • Art:
    • Animations & textures for handraise magnetic ability usage
    • Power block models designed
    • Animation fixes to existing animations

Obstacles and/or Blockers:

Important Discoveries:

  • Visual feedback is extremely necessary for the player to have an idea of how the game works

Next Steps:

  • Refactor a lot more of the code as there is repeated functionality
  • Add visual feedback to game
  • Fix the gameplay of the tutorial levels and the first level
  • Merge animations and add new animations to the controller
  • Continue iterating on CCCs

Files

Ferrous-Build V0.5.zip 35 MB
Nov 01, 2023

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